Escape from Tarkov update 0.12.12.30 patch notes: New bosses, map changes & more
Escape From Tarkov players have a new 0.12.12.30 patch to look forward to and we have information on the game’s potential downtime, as well as details on new improvements such as extra bosses, map changes, and much more.
Even though it’s been five years since Escape From Tarkov went into early access, where it still remains, the realistic FPS’ charm and unique gameplay continues to set it apart from anything else on the market.

It’s why streamers such asDr Disrespectcontinue to be drawn in by it. Update 0.12.12.30 represents another big milestone in the game’s progress and it also comes with the latest gamewipethat will see all progress reset to zero.
Here’s everything you need to know about Escape From Tarkov’s 0.12.12.30 and what to expect.

Escape From Tarkov update 0.12.12.30 release date & time
Battlestate Games’ hot update for Escape From Tarkov is available fromJune 29, 2022. Players will notice that thegamewill be down for maintenance from08:00 BST / 03:00 EDTwhich is expected to last around five hours, approximately.
Once this mandatory period of downtime is concluded the servers should be back up and running ready for players to get going again. Just to reiterate, this update will cause a hard wipe where players lose all their resources and player level, forcing them to start from scratch.

The installation of patch 0.12.12.30 has begun. The installation will take approximately 5 hours, but may be extended if required. The game will not be accessible during this period. There will be a wipe with the patch#EscapefromTarkov
— Battlestate Games (@bstategames)June 18, 2025

Escape From Tarkov update 0.12.12.30 update features
The highlights from EFT’s new update include some interesting changes to the Lighthouse spot as the land has been increased in size. There are also three new bosses: Knight, Birdeye, and Big Pipe. They will provide an extra challenge on the map and will unify if they encounter an enemy player.
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In addition to new additions, Battlestate Games have also implemented a huge raft of fixes, improvements, and general changes to improve the feel and sound of Escape From Tarkov.
Escape From Tarkov update 0.12.12.30 patch notes
Here is the completelistof patch notes for Escape From Tarkov’s 0.12.12.30 update.
New additions:
Bosses maintain contact with each other and with the other Rogues, however they don’t stick together and instead keep their positioning distances. When an enemy is detected by any of the bosses or Rogues, information on enemy location is transmitted to everyone by radio, and the bosses prepare for battle, taking up tactical positions for engagement.
Bosses help each other, use all available weapons, and are hostile to everyone: players of any faction, Scavs, and Raiders. They don’t communicate with the rest of the bosses and Fence, so they attack any enemy immediately. Killing them does not affect the player’s reputation.
The bosses’ habitats are Lighthouse, Shoreline, Woods, and Customs. They do not stay in one place and instead wander through these locations all the time. If the bosses have moved to one of the maps, they will be absent on the others. There is no timetable for their movement and no one knows what the bosses are guided by when changing their location.
Graphical improvements:
The FSR option is only available for Full HD resolutions (1920×1080) and higher. The Performance mode is only available for 4K Ultra HD resolutions (3840×2160) and higher.